Monk

Basics
Monks use chi to perform act of awe and mystery. By mastering their seven chakras, monks can take in energy, flow it throw their meridians, and shoot back out as red energy.

Language Proficiencies: Common, Druidic, Spirit Speak

Weapon Proficiencies: Simple Weapons, Martial Weapons, Hand to Hand Combat

Ability Proficiencies: Martial Arts, Knowledge of Chi, Public Speaking

Monk Philosophies
The different philosophies of the monks completely change the gameplay of the character, one focused on acrobatics, another on culture, history and magic.

Agility
Monks who follow the agility philosophy gain the Iron Fist power, which does 2d4 damage. Monks also get +1 stealth and a proficiency in acrobatics.

Liberty
The liberty philosophy gives your character the ability to immediately deduce if someone is lying. It gives your character +1 Perception and a proficiency in history.

Culture
The philosophy of culture gives your character an uncommon language, +1 Creativity and a proficiency in art.

Entanglement
Monks following entanglement are more akin to European monks, having a greater connection to magic and spirits. Entanglement monks can sense spirits near them, get a proficiency in spirits and also receive a +1 in magic.